+ Damage +10% + Damage +15% This is a guide to help players of the game Summoners War Chronicles, which is free to play, learn how to succeed in the game. Always. Note here: Speed matters too so more speed = more DPS. Mi Ying is also very good in Guild Battles thanks to his passive (44% Attack Power increase)Summoners War: Sky Arena Wiki Monsters Element. They're the only ones that have attacks in slot 4. Damage = TotalAttack ∗ ([1 + SkillUps] + CritDamage) * Multiplier. Damage +10%. 2 Damage +5% + Lv. A basic attack on that 127% crit damage with a whole 2702 attack and attack up, undead is very strong. (Reusable in 3 turns). Lv. It takes 11. 4 Harmful Effect Rate +5% + Lv. Rate Crit. + Damage +10% + Cooltime Turn -1. This attack decreases the enemy's Defense for 2 turns with a 50% chance. 2 Damage +10% + Lv. Focus on maximizing crit rate, attack percentage, and crit damage while adding some attack speed or accuracy as needed. Damage Resistance Accuracy; 103: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 35: 5: Min: 4275 Max: 7260. 05+Attack*360 (made up the numbers, but that is how the damage formula would look like). (Reusable in 4 turn (s)) Skill 3: Crime Alert: Attacks all enemies, decreasing their Attack Bars by 50% each and weakening their Defense for 2 turns. So if the highest dmg one moves first, he'll be buffed for the next teamups. Damage Resistance Accuracy; 101: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 30: 4: Min: 2730 Max: 4635: Min: 237The damage will be offset and your Attack Bar will be filled up if you receive damage during the turn of the enemy. With these stats tats can do a projected 15,000 damage per skill 2 allowing for a good amount of damage per second from each tarq. You probably got a few 100% Critical Rate monsters laying around, such as Verdehile and Astar. Rate Crit. The damage increases according to the Attack Speed. 3 Recovery +5%. Attacks an enemy 4 times, with each attack having a 50% chance to weaken the Defense for 2 turns. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. 8k attack I think with 190 crit damage. Inflicts damage to all enemies with a deadly scythe. Neal – 20% res. 2 Damage +10% + Lv. 58% crit rate. Moves to a safer location to cast spells when an enemy approaches, or upon taking damage. But the most important thing is stat-efficiency of a rune, relative to the average value of sub stats. no. all gain extra benefit from building HP. Defense of the opponent is not taken into account. Max stacks of knowledge is 5. PvE: Vampire/Blade or Vampire/Nemesis - SPD / Crit Dmg / %ATK or %ATK / Crit Dmg / %ATK with speed attack crit rate and crit damage substats. Runes are special attachment stones which provide bonuses to the stats of Monsters. (Reusable in 4 turns). This attack won't land as Glancing Hits. Fire Monsters; Water Monsters. [Automatic Effect] Stats. Shoots a sharp energy from the sword to attack and increases your Attack Speed for 2 turns. Throws consecutive punches to attack enemies within the area 8 times, and each hit has a certain chance to apply CRIT DMG Taken UP. 2 Damage +10% + Lv. Crit. Rate Crit. (Reusable in 5 turns) + Lv. Strikes an enemy with an attack strong enough to split the Earth. 3 Harmful Effect Rate +10% + Lv. Conclusion. GalleonInflicts great damage with multiple stabs and inflicts Continuous Damage for 2 turns if you get a Critical Hit. To determine the base damage of his first skill, one need only multiply the two numbers together. Spectra Skills. Summoners War: Sky Arena Wiki Monsters Element. . /25att. Attacks the enemy with an ally at the same time with [Cross Attack]. Some prefer to give up CRIT to focus on her role as a Support, investing in HP and DEF , as well as some ATK for the recovery. He has a first skill like other Inugami but he's better since he is dark element, because his attack doesn't glance and so he is more like to apply the defense break debuff. 4 Damage +10% +. Say no more. The equation of final damage is. Damage increases accordingly to your Attack Speed. Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance. Deals great damage to a number of enemies or neutralizes spells to gain advantage. When you have Kroa on your team, you can focus on other sub-stats, like crit damage. Asta is a free-to-play 4-star character whom you’d want on your team right from the start. Skill 3 can do a lot of damage and reduces attack bar significantly, which helps complement Hwa’s attack bar reduction. Some skills include a bonus to crit rate, which may apply only to that attack. Uses Hadoken on the enemy to inflict damage and decreases the Attack Power for 2 turns with a 50% chance. His second skill is a three hit on single target with each hit having a 75% chance to defense break the target on max skill up. Archer Takes down the enemy from a long range with their extensive attack range. PS: Multipliers were datamined but real damage seems. (Reusable in 5 turns) + Lv. Add Randy to your monsters! Randy (Fire Bounty Hunter) is a good attack monster in Summoners War. 90% Critical Rate for all non-fire monsters, and 105% Critical Rate for Fire Monsters (Elemental Advantage). Newbies first Lushen = 6k-7k while being slow as dirt and used with Chloe. Multiplier: 3. Multiplier: 4. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Damage Resistance Accuracy; 94: 15%: 50%: 15%: 0%:. (Reusable in 3 turns). fandom. I also assume you will crit every time, just to make things a little bit. but actually it seems to be THE BEST TIME to farm Artifacts!Best artifact Guide: Can only get crit damage on the "type" artifacts however, and you can also have both on the "attribute" artifacts. Stat Priority : Spd; Atk%; Crit Dmg%; Crit Rate% Base stats. 3 Damage +5% + Lv. Among the Summoners War:. bonus atk % should be equal to total cd%. 4 Attack Bar Recovery +10%Post-buff, then, we have about 2478 attack, 3469 after factoring in skills. (Reusable in 5 turns). Damage Resistance Accuracy; 99: 15%: 50%: 40%: 0%: Level Stars HP Atk Def; 25: 3: Min: 1860 Max: 3345. 400 damage per card withought attack buff on your Lushen to be able to oneshot the trashwaves (while having 100% CR!). I was talking about all those stats is worth in exchange 2k hp. I haven't tested enough to determine whether the mistake is a phantom 0-damage second crit-chance, or whether it is possible for an HP. Speed Crit. 3 Damage +10%. 5 Damage +10%Verdehile (Fire Vampire) is a very good utility support monster in Summoners War. (Reus + Lv. 4 Damage + 10% + Lv. If I can recall, the bombs do stack (I faced a double fire joker team before) but it maybe cleanse/resisted too. People usually don’t like to use slot 4 runes with ATK% on them as the main stat, due to the fact that using the Crit DMG% runes means you can get way more damage than with just substats alone. Attack rune damage - 1000 x 63% = 1630 x 170% = 2445 Crit Rune Damage - 1000 x 20% = 1200 x 230% = 2760Summoners War: Sky Arena Wiki Monsters Element. Rate Crit. Vivachel swap atk and hp bar. Feng Yan Skills. 5 Cooldown Turn -1Following up from Laika's example, we would simply need to multiply the base damage of his first skill with his critical damage plus 100 to determine the skill's damage after critical damage has taken place. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Attacks with the horns and provokes for 1 turn with a 50% chance. 3 Harmful Effect Rate + 10% + Lv. The skill will also deal 30% increased damage on the enemies that do not have any beneficial effects. Ideally +75 speed or around there with 150 crit damage and +800 attack and as high crit rate as possible. Off of enemy HP Lyn (light amazon) is probably the best. Attacks the enemy to disturb its HP recovery for 2 turns with a 70% chance. Yes, on rage blade it is possible because you can get 36 from subs + base 15 + 12 (blade set). Spinning Smash. 3 Damage +10% + Lv. Damage Resistance Accuracy; 101: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 30: 4: Min: 2670 Max: 4545: Min: 223the basic formula for your damage is this: Damage = attack * ( (100% - crit rate%) + (crit rate% * crit dmg%) ) Since it depends almost entirely on what stats you have all other runes (substats etc) it is best to just calculate your damage 3 times with different slot 4 rune for each monster. 4 Damage +5% + Lv. Deals great damage to a single target or applies harmful effects to reduce its battle ability. Stat Priority : Crit R%, Crit D%, Atk% Base stats. Rate Crit. 1900 days - 1st LD5: • 5 yr. Well on Verdehile for example you obviously want 100% crit. 3 Damage +10% + Lv. 5 Cooltime Turn -1 + Lv. The skill modifier is unknown but you can guess it going. If you don't have good runes crit rate slot 4 works. 4 Damage +5% + Lv. Second is lanett third skill, I believe these values can be found online somewhere not sure where tho. Leader Skill: Increases the Attack Power of ally monsters by 25% Skill 1: Blade Surge: Attacks a single target for 2 times and then attacks all enemies on the 3rd attack. Think a monster like Lyn where the damage scales from something other than attack (enemy hp%). 4 Cooltime Turn -1 Increases the Attack Power of ally monsters with Fire attribute by 30%. The things you need to know when you calculate the damage for Lushen or any other ATK based damage dealer summoners war are: - Critrate is 100%. + Damage +10%. Though, Lucifer passive does not specifically say damage only allies deal, which is the kicker. If you were to choose Runes for your Monster in a damage-dealer position, equipping Rage Runes and Blade Runes will increase the Monster's CRIT Rate and CRIT DMG, resulting in a more powerful attack. 3 Damage +10% + Lv. His passive is what makes him a deadly opponent: it offsets all the incoming. 6 Cooltime Turn -1 As the other Panda Warriors, the first skill is a multiple hit DEF break: also for this reason Mi Ying aìcan deal a lot of damage if runed properly. With this setup you can situationally use him up. e 75 damage consistently vs 50 damage one turn then no. 2 - Have immunity/cleanse. (Reusable in 5 turns) + Lv. Strikes the [Hidden Aim] pose. r/summonerswar • 22 days ago. [Automatic Effect] (Reusable in 4 turns). A max roll slot 4 crit rate is basically 1. SUMMONERS WAR FAN SITE! GUILD BATTLE GUIDE; EARN CRYSTALS; Search Monsters. Optimizing with 5 Focus Stats: choose 5 stats that are the most important for your monster. and his first. Just combine skill 3 and skill 4 in the same line. Attacks all enemies 2 times with the energy of pitch-black darkness. Since her first skill absorbs attack bar she will be getting lots of turns on Violent. + Damage +5%. 3 Damage +5%. 26= 1582. Lv. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. + Recovery +15%. (Reusable in 5 turns) + Lv. damage w/o crit= (Base atk + Base atk * % bonus (rune bonus, building bonus, leader bonus, atk buff)) * skill modifier. Please check out our review and rate this monster! Feng Yan has a defense break first skill, a second skill which makes him counterattack and all allies regenerate 15% HP each turn for two turns and a passive third skill that makes him do. Discuss the game with fellow summoners around the globe!. Help Me, Teddy. Kro (Dark Inugami) is a good attack monster in Summoners War. 3 Damage +10% + Lv. Speed Crit. Note here: Speed matters too so more speed = more DPS. The only thing that won't is the additional damage from his passive. 3 Damage +10% + Lv. Stats. Engraving 2 pieces of this Rune will increase the Monster's Resistance by 20%. So, you see that for GB12, where the mobs that have the highest HP in the Trashwaves are WATER Golem, a lets say 10% added DMG dealt on water will just flat higher the damage of Lushens S3 by 10% per card. Exact values vary based on type of Lushen. Some abilities however scale directly off Defense or HP without an Attack Ratio. 4 Harmful Effect Rate +5%. 3 Recovery +5%. End Game. Orochi throws six ninja stars. Damage Resistance Accuracy; 90: 15%: 50%:. Attacks the enemy target 3 times with the wind of heavens and absorbs the Attack Bar by 30% each. Now people gotta choose between giving him crit rate and lowering the rune requirements or trying to get hilariously insane full crit rate subs then grinding attack/crit damage and speed. Attacks an enemy and looks for its weakness. The less HP the targeted enemy currently has, the larger the damage becomes and the cooldown time is removed if the enemy dies. 4 Damage +10% + Lv. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. He goes first and Nukes someone. Homunculus Skills. Increase the Attack Power of ally monsters by 33%. Throws a ball in flames to attack all enemies 2 times and inflicts continuous damage for 2 turns with each attack. The only big issue is when you use atk lead, but it. This skill may revive a dead ally with 30% HP and 30% Attack Bar but adds 3 turns of cooldown. Summoners War: Sky Arena Wiki Monsters Element. 25 * spd)) This means spd and attack are both valuable and a balance will net the most damage. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage Effects. Overall you need much better overall efficiency on attack, crit dmg and hp rolls. 3 = 30% . 2 Damage +10% + Lv. Guild War Offense. Damage +10%. Orbia can be a formidable Summoner in Summoners War Chronicles if you invest time and effort into. Rate Crit. 3 Damage +5% + Lv. Ignores the enemy's Defense if the target's Defense is 60% or less than your Attack Power. Thus you have to lower either one, take crit damage for example, leaving it at the base 50%. Bombs do significant damage! Bombs ignore defense! Bombs stun anything that survives the explosion, setting them up to be. The beast's attack weakens the enemy's Defense for 1 turn, and the rider's attack absorbs the enemy's Attack Bar by 25% for each harmful effect granted + Lv. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. I really recommend bringing Immunity, as area Defense Break + Oblivion on the boss attack will make your life significantly harder (Verdehile and Astar, both previously mentioned both rely. Talking about CD, looking into all sorts of it from the Crit Damage per skill, Single target Crit Damage and Crit Damage from Good. 2 Damage +5% + Lv. 2 Damage +10% + Lv. Fat Macaron (Passive): If an ally excluding yourself takes damage from an enemy, you have a 15% chance to offset that damage, attack the enemy instantly to deal damage proportionate to your Defense and stun the enemy for 1 turn. Depending on the enemy's max HP and Sig's attack, that means that in say. Summoners War: Sky Arena Wiki Monsters Element. Mine with +446 attack and 168% crit damage can do 50-60k on g10 with s3. You and the ally's attack will always land as a Critical Hit, and the ally's Attack Bar will be recovered by 30%. Rate Crit. 2 Damage +10% + Lv. + Lv. Attacks the enemy with a powerful lightning. 2 Damage +10% + Lv. Expose Weakness. Critical Hits won’t occur when attacking the enemy. Shoots a sharp energy from the sword to attack and increases your Attack Speed for 2 turns. Just pulled Miles and was pleasantly surprised at how he performs. Increases the Critical Rate of ally monsters in the Arena by 24%. Base on my understanding, crit damage deals a lot more damage. 2 Damage +5% + Lv. To further limit / decrease "waste", specialization needs to be defined. 5 Cooltime Turn -1Attacks the enemy to remove all beneficial effects granted on the target with a 70% chance. [Automatic Effect] Crit damage is good if you put it on a unit that crits a lot. Figured out I didnt need shield runes, I went Swift Will (SPD HP HP) hes on 260 spd. His 3rd skill is 2 cont damage and his primary attack is cont damage on every crit. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. +1600 att, +225% critdmg, 70 crit rate. I found this image of a spreadsheet ranking the monsters by top 30 HP, Attack and Defense at a facebook group and figured I should post it here. Strikes the [Hidden Aim] pose. 4 Damage +10% + Lv. Most people will ostensibly advise Rage/Blade and similar combinations with 2 and 6 slots being attack, and the 4 slot Crit Damage, but while these well-intentioned summoners are not wrong,. 4 Harmful Effect Rate +10% + Lv. Summoners War: Sky Arena Wiki Monsters Element. Even without her continuous damage passive, she will still stop the boss from getting a lot of turns due to attack bar reduction. Skillups don't actually multiply onto the end, they add into the existing multiplier. 6 Harmful Effect Rate +15%. ATK and CD in calculations already include all buildings, leaderskills, buffs, and (Fight) runes. Farm it in Faimon’s Volcano and Dragon’s Lair. Summoners War: Sky Arena Wiki Monsters Element. Honkai: Star Rail Asta Build Guide. Remember that if Chakram Dancer and Boomerang Warrior are in the same team, some of their skill will be buffed. You gain an extra turn if the enemy dies. Next, I would go with a slot 2 Will Spd rune with CR, Acc, HP, Atk, Def, and maybe Crit damage. Attacks all enemies 3 times with a cyclone. Increases the Critical Rate of ally monsters with Fire attribute by 23%. 2 Damage +10% + Lv. Afterwards, attacks all enemies 2 more times, increasing the duration of harmful effects granted on them by 1 turn each. Homunculus Wind is a monster released in the Summoners War 3. bonus atk % should be equal to total cd%. Crit damage is good if you put it on a unit that crits a lot. Lyn (Light Amazon) is a great attack monster in Summoners War. Crit. The provoke effect is guaranteed if the attack lands as a Critical Hit. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. So probably if a request takes longer than expected, they might put a crit animation to give an extra 0. His first skill possesses a multiplier of 430%. Attacks all enemies 2 times, the first attack decreasing the Defense for 2 turns and the second. 4 Damage +15% + Lv. 5 Damage +10%. Delete skill 4 subs from the game. You will gain immunity to inability effects, have your Defense increased by 30% but Attack Speed decreased by 30%. Rage. 3 Cooltime Turn -1 + Lv. 2 Damage +5% + Lv. + Damage +10% + Damage +10% + Cooltime Turn -1Attacks the enemy, inflicting Continuous Damage for 2 turns if the attack lands as a critical hit. (Reusable in 6 turns). Skill 2: Arrest: Blinds the enemy and inflicts damage up to 3 times. 3 Damage +10% + Lv. 5 Removing Artifacts 6 Artifact Conversion Effects Each artifact possesses one main effect or property. Maybe its not linear - different damage thresholds have different percentages maybe, but I suspect its around 2. Multiplier - 360% of the ATK stat before reduction. In addition, when attacked by an enemy, decreases. 5 Damage +10% + Lv. He is a very good monster to use in pvp, especially in Guild Wars (he shines in offense). 4 Damage +10% + Lv. 3 Damage +10% + Lv. For instance, with two ATK main artifacts on Bale, it helps reaching that 32k cap with a 200ATK bonus ! (Skill 4 ) CRT DMG +8 only works on 7 Monsters. Trevor Skills. (Reusable in 4 turns) + Lv. But also Pensal (1# ranking) took atk% over crit. 7* {ATK} Show Skill Ups. Crit. The first 3 hits decrease one enemy's Attack Bar by 30% each, and the 4th hit Stuns that enemy. 6 Cooltime Turn -1Sieq (Fire Hellhound) is a good attack monster in Summoners War. Knowledge stacks will only buff the third skill: this skill can be usable only if you have at least one stack, and the. Guild War Defense. This skill has a 30% chance to activate the Sword of the Supreme Sky Wolf, and the activation chance increases by 20% additionally when you land a Critical Hit. Consumes 10% of your HP. damage% on 4th slot. This attack will deal more damage according to your Defense. Miles (water surfer) uses. Crit. Hadoken. Attacks the enemy 2 times with each attack having a 75% chance to remove a beneficial effect at the enemy and a 75% chance to block the beneficial effects granted on the target for 2 turns. Concentrated Attack . 58% from it, plus 15% from your base crit chance, and you're already at 73% chance to crit. Each attack has a 75% chance to leave a Brand and Silence the target for 2 turns. + Lv. 5* {ATK}) Uses an uppercut to attack the enemy and leaves a Branding effect for 2 turns. Exowneon. Damage skillups are additive, so in case your skill says. Its so difficult to get Crit Rate and Crit Damage at 100% without slot 4 by just pure subtats. I used Lulu against the team mentioned above and it wasn't that hard. The damage is proportionate to the enemy's MAX HP. Deva’s first skill, Crescent Moon Slash, attacks the. Lv. TotalDMG = ( (Attk x SkillMultipier x CDMG x DMGReductionFactor) x DMGdealtonElement + AddedDMGprop. Team 2: Sigmarus (lead) + Bernard (Defense debuff) Sigmarus' 3rd dealt 36k damage without crit and 111k damage with crit. + Lv. Recovers the HP and Attack Bar of an ally target by 30% each. Lightning Strike. Even without her continuous damage passive, she will still stop the boss from getting a lot of turns due to attack bar reduction. 4 Damage +10% + Lv. 3 Damage +10% + Lv. 2 Damage +10% + Lv. 1. All monsters start out with a base critical rate of 15%, and this can be increased by Runes, Critical Rate Buff, Leader Skills, Attribute Advantage, or an awakening bonus. 3 Damage +10%; Lv. The difference in damage between a critical hit and a regular hit in a Feng Yan is small. Mine with +446 attack and 168% crit damage can do 50-60k on g10 with s3. 43. Deals damage that increases according to your Defense on the attacked target and stuns for 1 turn. 5 Cooltime Turn -1 + Lv. The damage increases according to the Attack Speed. • 8 yr. A total of 400 artifacts and 300 Conversion Stones can be held at any one time, not counting those equipped on monsters. I also assume you will crit every time, just to make things a little bit. Recently on a thread, someone said that a rep from C2Us told them no crit damage effects stack. 3 Cooltime Turn -1. 2 Damage +5% + Lv. 85 crit rate is goal since elemental advantage in dragons gives 15 crit rate to tarq. lvl 15 crit dmg slot 4 is 80%. Measuring precisely by how much margin 1% cd increases your attack when compared to 1% atk will depend on the current build, towers, etc, ". Its simple. 2 Damage +10% + Lv. 4 Damage +10% + Lv. Attacks the enemy with the power of condensed magic. • 8 yr. then you need to know crit rate and damage both to answer your question. 5 Cooltime Turn -1Karl (Dark Neostone Fighter) is a nice attack monster in Summoners War featured in the May 2017 Hall of Heroes. New transmogs preview (Mage, Sky Surfer, Unicorn, Mystical Witch 2A and High Elementary 2A) 213. Rate Crit. 4 Damage +10% + Lv. Inflicts half of the damage you inflicted on all other enemies. Homunculus Skills. Lv. [Automatic Effect] + Lv. + Damage +5% + Damage +5% + Damage +15% + Cooltime Turn -1Throws a fan to attack the enemy 3 times, with each attack having a 50% chance to remove one of the enemy's beneficial effect Increases the Attack Bar of all allies by 15% each per beneficial effect removed. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Bombs explode before anything happens on a monsters turn, including Veromos' passive removal. Each strike reduces the enemy's Attack Bar by 20% (Reusable in 5 turns) + Lv. (Reusable in 6 turn (s)) Lv. Upgrade your gear cautiously, ensuring that you’re investing in pieces with the right sub-stats. Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns. Self explanatory, Chloe and Veromos are good examples. You can do 6k damage per card with 171% Atk and 145% CD. Ramagos deals 13% of his max HP on his first skill. Inflicts damage to all enemies with a hole that consumes souls and recovers by 50% of the inflicted damage. This attack will deal more damage according to your Attack Speed. Attacks all enemies 3 times to decrease their Attack Bar by 75% with each attack. Attacks the enemy 2 times to decrease Attack Speed for 2 turns with a 30% chance each. (Reusable in 4 turns). 5 Cooltime Turn -1Attacks all enemies 2 times with the energy of pitch-black darkness. Good set runes for Fire Inugami, available since the early game, are Fatal and Blade sets with lot of attack and crit damage. Engraving 2 pieces of this Rune will increase the Monster's Resistance by 20%. Speed Crit. 1 support mons that don't rely on crit will do more damage to you. I'm not talking about any specific monster. Each attack disturbs the enemy's HP recovery for 1 turn. (Reusable in 5 turns) Strikes an enemy with thunder. (2) Shannon – Wind Pixie.